Earth Machines Deck Breakdown

Main Deck

 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.

 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.

R Rarity
Amabear Lilith
R Rarity
Amabear Lilith
R Rarity
Amabear Lilith
DARK 4
Amabear Lilith
  • ATK:

  • 2000

  • DEF:

  • 1500


"Ama Lilith" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Return 1 monster from your opponent's field to the owner's hand. Then, your opponent can Special Summon 1 monster from their hand to their field in face-up Attack Position.

 Rarity
Amusi Howling Performer
 Rarity
Amusi Howling Performer
 Rarity
Amusi Howling Performer
FIRE 7
Amusi Howling Performer
  • ATK:

  • 2500

  • DEF:

  • 1700


"Amusi Performer" + "Howlingbird" [REQUIREMENT] Place 1 "Amusi Performer" or "Howlingbird" from your Graveyard on the bottom of the Deck. [EFFECT] Inflict 800 damage to your opponent.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

SR Rarity
CAN:D ALL
SR Rarity
CAN:D ALL
SR Rarity
CAN:D ALL
LIGHT 4
CAN:D ALL
  • ATK:

  • 2000

  • DEF:

  • 1500


"CAN:D" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Special Summon 1 Level 6 or lower Psychic Type monster from your Graveyard face-up to your field.

UR Rarity
CAN:D LIVE
UR Rarity
CAN:D LIVE
UR Rarity
CAN:D LIVE
LIGHT 9
CAN:D LIVE
  • ATK:

  • 2800

  • DEF:

  • 2400


"CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.

R Rarity
Crafter Drone
R Rarity
Crafter Drone
R Rarity
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.

 Rarity
Crusher Drone
 Rarity
Crusher Drone
 Rarity
Crusher Drone
EARTH 4
Crusher Drone
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have another face-up EARTH Attribute Machine Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn.

SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.

 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
EARTH 4
Jointech Raptor
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.

 Rarity
Jointech Rex
 Rarity
Jointech Rex
 Rarity
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.

 Rarity
Jointech Stegosilos
 Rarity
Jointech Stegosilos
 Rarity
Jointech Stegosilos
EARTH 7
Jointech Stegosilos
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].

 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

     Rarity
    Hammer Shot
     Rarity
    Hammer Shot
     Rarity
    Hammer Shot
    Spell Normal
    Hammer Shot

      [REQUIREMENT] None [EFFECT] Destroy 1 Attack Position monster with the highest ATK on the field.

       Rarity
      Compulsory Evacuation Device
       Rarity
      Compulsory Evacuation Device
       Rarity
      Compulsory Evacuation Device
      Trap Normal
      Compulsory Evacuation Device

        [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.

        Popular Skills

        Jointech Stampede: 100%
        Jointech Stampede

        Need 28 UR

         Rarity
        Nail Hedgepeg3 card
         Rarity
        Steel Soldier Gale Vainari3 card
         Rarity
        Amusi Howling Performer2 card
         Rarity
        Ancient Gear Golem1 card
        UR Rarity
        CAN:D LIVE2 card
         Rarity
        Crusher Drone3 card
         Rarity
        Jointech Raptor3 card
         Rarity
        Jointech Rex3 card
         Rarity
        Jointech Stegosilos3 card
         Rarity
        Curse of the Rising Light3 card
         Rarity
        Hammer Shot1 card
         Rarity
        Compulsory Evacuation Device1 card

        Main: 37

         Rarity
         Rarity
        3 cardNail Hedgepeg
         Rarity
         Rarity
        3 cardNail Hedgepeg
        Nail Hedgepeg
        EARTH 2
        Nail Hedgepeg
        • ATK:

        • 800

        • DEF:

        • 900


        [REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


         Rarity
         Rarity
        3 cardSteel Soldier Gale Vainari
         Rarity
         Rarity
        3 cardSteel Soldier Gale Vainari
        Steel Soldier Gale Vainari
        EARTH 3
        Steel Soldier Gale Vainari
        • ATK:

        • 1200

        • DEF:

        • 1000


        [REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


         Rarity
        R Rarity
        1 cardAmabear Lilith
         Rarity
        R Rarity
        1 cardAmabear Lilith
        Amabear Lilith
        DARK 4
        Amabear Lilith
        • ATK:

        • 2000

        • DEF:

        • 1500


        "Ama Lilith" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Return 1 monster from your opponent's field to the owner's hand. Then, your opponent can Special Summon 1 monster from their hand to their field in face-up Attack Position.


         Rarity
         Rarity
        2 cardAmusi Howling Performer
         Rarity
         Rarity
        2 cardAmusi Howling Performer
        Amusi Howling Performer
        FIRE 7
        Amusi Howling Performer
        • ATK:

        • 2500

        • DEF:

        • 1700


        "Amusi Performer" + "Howlingbird" [REQUIREMENT] Place 1 "Amusi Performer" or "Howlingbird" from your Graveyard on the bottom of the Deck. [EFFECT] Inflict 800 damage to your opponent.


         Rarity
         Rarity
        1 cardAncient Gear Golem
         Rarity
         Rarity
        1 cardAncient Gear Golem
        Ancient Gear Golem
        EARTH 8
        Ancient Gear Golem
        • ATK:

        • 3000

        • DEF:

        • 3000


        This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


         Rarity
        SR Rarity
        2 cardCAN:D ALL
         Rarity
        SR Rarity
        2 cardCAN:D ALL
        CAN:D ALL
        LIGHT 4
        CAN:D ALL
        • ATK:

        • 2000

        • DEF:

        • 1500


        "CAN:D" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Special Summon 1 Level 6 or lower Psychic Type monster from your Graveyard face-up to your field.


         Rarity
        UR Rarity
        2 cardCAN:D LIVE
         Rarity
        UR Rarity
        2 cardCAN:D LIVE
        CAN:D LIVE
        LIGHT 9
        CAN:D LIVE
        • ATK:

        • 2800

        • DEF:

        • 2400


        "CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.


         Rarity
        R Rarity
        3 cardCrafter Drone
         Rarity
        R Rarity
        3 cardCrafter Drone
        Crafter Drone
        EARTH 3
        Crafter Drone
        • ATK:

        • 1000

        • DEF:

        • 0


        [REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


         Rarity
         Rarity
        3 cardCrusher Drone
         Rarity
         Rarity
        3 cardCrusher Drone
        Crusher Drone
        EARTH 4
        Crusher Drone
        • ATK:

        • 1200

        • DEF:

        • 200


        [REQUIREMENT] If you have another face-up EARTH Attribute Machine Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn.


         Rarity
        SR Rarity
        3 cardJointech Leo
         Rarity
        SR Rarity
        3 cardJointech Leo
        Jointech Leo
        EARTH 4
        Jointech Leo
        • ATK:

        • 1400

        • DEF:

        • 0


        [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


         Rarity
         Rarity
        3 cardJointech Raptor
         Rarity
         Rarity
        3 cardJointech Raptor
        Jointech Raptor
        EARTH 4
        Jointech Raptor
        • ATK:

        • 800

        • DEF:

        • 1200


        [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


         Rarity
         Rarity
        3 cardJointech Rex
         Rarity
         Rarity
        3 cardJointech Rex
        Jointech Rex
        EARTH 7
        Jointech Rex
        • ATK:

        • 2500

        • DEF:

        • 1500


        [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


         Rarity
         Rarity
        3 cardJointech Stegosilos
         Rarity
         Rarity
        3 cardJointech Stegosilos
        Jointech Stegosilos
        EARTH 7
        Jointech Stegosilos
        • ATK:

        • 2500

        • DEF:

        • 1500


        [REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].


         Rarity
         Rarity
        3 cardCurse of the Rising Light
         Rarity
         Rarity
        3 cardCurse of the Rising Light
        Curse of the Rising Light
        Spell Normal
        Curse of the Rising Light

          [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


           Rarity
           Rarity
          1 cardHammer Shot
           Rarity
           Rarity
          1 cardHammer Shot
          Hammer Shot
          Spell Normal
          Hammer Shot

            [REQUIREMENT] None [EFFECT] Destroy 1 Attack Position monster with the highest ATK on the field.


             Rarity
             Rarity
            1 cardCompulsory Evacuation Device
             Rarity
             Rarity
            1 cardCompulsory Evacuation Device
            Compulsory Evacuation Device
            Trap Normal
            Compulsory Evacuation Device

              [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.



              EARTH MACHINES Decks in RUSH DUEL SEVENS








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